![]() First off, the main boss is in the frontline of the opposing team, meaning any frontliners will have a very easy time hitting him. He's not very difficult to defeat if you play your cards right. The Swine boss resides in the Warrens dungeon. The added bonus of having three of my four party members verbally abusing each other up until the point where they all died was funny too.Targets one to two positions in the party and marks them for the future move Rubble of Ruin.ĭeals a tremendous amount of damage to any characters on positions marked by Calamitous Prognostication, and also clears any position marks.ĭeals a low amount of damage to up to two characters, along with dealing 11 stress damage and having the chance to stun.ĭeals a low amount of damage to the entire party with the chance of causing Blight. Still, I don't mind, even though I lost some good characters, because this is precisely what makes this sort of game fun. Of course once they've both died his never ending luck finally runs out and he dies on the next hit. ![]() Except he won't die, surviving hit after hit, and my other two heroes get whittled down. Okay this is awkward, but he's at death's door and my other two characters are still on positive health so I'll just wait for him to die and I can run away. I try again on my next turn and he says no again. I click the run away button, and my irrational occultists tells me no. Then I get unlucky and my Vestal gets killed due to bad turn order, but hey, I can now run away so all is not lost right. However because the party composition is okay and I have a Vestal with divine comfort I am able to get through most fights by repeatedly bringing people back from death's door, and things don't look too bad. ![]() My entire party reaches stress 100, and all but one of them react badly.
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